Kinemium Docs

ProximityPrompt

A client-visible world prompt whose validated activation is signalled on the server.

Properties

PropertyTypeDefault
ActionTextstring"Interact"
AutoLocalizebooleantrue
ClickablePromptbooleantrue
Enabledbooleantrue
ExclusivityEnumItemEnum.ProximityPromptExclusivity.OnePerButton
GamepadKeyCodeEnumItemEnum.KeyCode.ButtonX
HoldDurationnumber0
KeyboardKeyCodeEnumItemEnum.KeyCode.E
MaxActivationDistancenumber10
MaxIndicatorDistancenumber10
ObjectTextstring""
RequiresLineOfSightbooleantrue
RootLocalizationTableanynil
StyleEnumItemEnum.ProximityPromptStyle.Default
UIOffsetVector2Vector2.new(0, 0)

Functions


getAdornee

Arguments

prompt

Returns

This function returns nothing.

getPosition

Arguments

object

Returns

This function returns nothing.

getPlayerRoot

Arguments

player

Returns

This function returns nothing.

sameKey

Arguments

left, right

Returns

This function returns nothing.

managerFor

Arguments

datamodel

Returns

This function returns nothing.

createPromptGui

Arguments

This function takes no arguments.

Returns

This function returns nothing.

refreshGui

Arguments

This function takes no arguments.

Returns

This function returns nothing.

updateVisibility

Arguments

This function takes no arguments.

Returns

This function returns nothing.

instance:Trigger

Arguments

This function takes no arguments.

Returns

This function returns nothing.

instance:InputHoldBegin

Arguments

This function takes no arguments.

Returns

This function returns nothing.

instance:InputHoldEnd

Arguments

This function takes no arguments.

Returns

This function returns nothing.

API

instance:getAdornee(prompt)
instance:getPosition(object)
instance:getPlayerRoot(player)
instance:sameKey(left, right)
instance:managerFor(datamodel)
instance:createPromptGui()
instance:refreshGui()
instance:updateVisibility()
instance:Trigger()
instance:InputHoldBegin()
instance:InputHoldEnd()

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