Texture
A 3D textured surface that can be applied to meshes or other 3D objects.
Properties
| Property | Type | Default |
|---|---|---|
Transparency | number | 0 |
Color3 | Color3 | Color3.new(1, 1, 1) |
Texture | string | "./src/assets/images/placeholder.png" |
Face | EnumItem | Enum.NormalId.Top |
StudsPerTileU | number | 1 |
StudsPerTileV | number | 1 |
OffsetStudsU | number | 0 |
OffsetStudsV | number | 0 |
Adornee | any | nil |
Position | Vector3 | Vector3.new(0, 0, 0) |
Wrap | boolean | false |
Depth | number | 0.1 |
NormalThreshold | number | 0 |
FadeWidth | number | 0 |
Functions
getFaceSize
Arguments
size, faceReturns
This function returns nothing.
getFaceCFrame
Arguments
cf, size, faceReturns
This function returns nothing.
applyFaceOffset
Arguments
cf, offsetReturns
This function returns nothing.
removeActiveDecal
Arguments
This function takes no arguments.
Returns
This function returns nothing.
load
Arguments
This function takes no arguments.
Returns
This function returns nothing.
API
instance:getFaceSize(size, face)
instance:getFaceCFrame(cf, size, face)
instance:applyFaceOffset(cf, offset)
instance:removeActiveDecal()
instance:load()